Anima vs Epidemic Sound Pricing (2026)

How do these two stack up on price? Here's what each one costs, what you get, and where the value sits.

Anima Epidemic Sound
Starts at $20/mo $9/mo
Number of plans 4 3
Free plan
Free trial
Pricing model per-seat flat-rate

Free

$0/mo
  • 5 Monthly chat messages
  • 5 Code generations

Starter

$20/mo
  • 100 monthly chat messages
  • 50 monthly code generations
  • Figma ⇄ Code, both ways
  • Custom domains

Pro

Popular
$40/mo
  • 200 monthly chat messages
  • 200 monthly code generations
  • Figma ⇄ Code, both ways
  • Custom domains
  • Priority support

Business

$150/mo
  • 600 monthly chat messages
  • 600 monthly code generations
  • Figma ⇄ Code, both ways
  • Custom domains
  • Team roles & permissions
  • Premium support
  • SSO (annual billing only)
  • $49/mo per additional seat

Creator

$9/mo
  • Unlimited downloads: music & sound effects
  • Licensing for social, podcasts and websites
  • Earn money from 1 channel per platform

Pro

$16/mo
  • Licensing for digital ads
  • Protect freelance client work
  • Earn money from 3 channels per platform

Pro Plus

Custom
  • OTT and TV broadcasting
  • Up to 10 seats
  • Earn money from 5 channels per platform
  • Indemnification and liability cover

Anima vs Epidemic Sound FAQ

Which one is cheaper?
Epidemic Sound is the cheaper option, starting at $9/mo vs $20/mo for Anima.
Can I use either one for free?
Anima has a free plan. Epidemic Sound doesn't — though they do offer a free trial.
How do they charge?
Different approach here. Anima uses per-seat pricing, while Epidemic Sound goes with flat-rate. That changes the math depending on your team size and usage.
Which one is a better deal?
Depends on what you need. Anima: Sitting in the mid-market range for design-to-code tools — not as cheap as scrappy indie tools, not as expensive as enterprise design platforms. They're going after product teams already paying for Figma who want to cut down on dev handoff friction without a massive additional spend. Epidemic Sound: They're mid-market for the royalty-free music space — cheaper than licensing through traditional music libraries but pricier than one-time-purchase competitors like Artlist at the entry level. They're going after the serious independent creator who's outgrown free options like YouTube Audio Library but isn't ready for enterprise licensing.

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