TeamCity Pricing (2026)

It's a weird three-way split: self-hosted Professional is free but capped, self-hosted Enterprise is a flat $2399/mo license, and Cloud is per-committer at $15/mo billed yearly. So depending on which flavor you pick, you're paying for either build agents/users, raw enterprise features, or headcount on the team.

From $15/mo 3 plans hybrid Free plan Free trial Best TeamCity alternatives → TeamCity's competitors →
Professional
$0/mo
Cloud Popular
$15/mo
Enterprise
$2399/mo
Verified Aug 22, 2026 Official pricing page
Screenshot of TeamCity's pricing page showing its plans and prices
Their pricing page, captured Aug 22, 2026

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Professional

$0/mo
  • Unlimited users
  • 3 build agents included
  • 100 build configurations included
  • Support via issue tracker & forum

Cloud

Popular
$15/mo
  • 120 GB of storage
  • 600 GB of data transfer per month
  • 24,000 build credits per month
  • Unlimited users

Enterprise

$2399/mo
  • Unlimited users
  • 3 build agents included
  • Unlimited build configurations
  • Standard support included

Does TeamCity have a free plan?

Yes: the Professional plan is free forever, not a time-limited trial. When you outgrow it, paid plans start at $15/mo. Paid tiers also come with a free trial (30 days).

What the free plan includes

  • Unlimited users
  • 3 build agents included
  • 100 build configurations included
  • Support via issue tracker & forum

AI Pricing Analysis

Pricing Model

It's a weird three-way split: self-hosted Professional is free but capped, self-hosted Enterprise is a flat $2399/mo license, and Cloud is per-committer at $15/mo billed yearly. So depending on which flavor you pick, you're paying for either build agents/users, raw enterprise features, or headcount on the team.

Tier Strategy

Professional is the bait for small teams or solo devs who just need basic CI/CD without paying anything — it's capped on build agents and projects. Enterprise exists for orgs that need scale (unlimited agents, advanced permissions, compliance stuff) and are willing to self-host, while Cloud is for teams that want JetBrains to manage infrastructure and are fine paying per committer instead of a lump sum.

Competitive Positioning

TeamCity sits mid-to-premium compared to GitHub Actions or CircleCI's usage-based models — the $2399/mo Enterprise tier is a serious commitment aimed at larger engineering orgs, not scrappy startups. The free tier and open-source giveaway are clearly there to hook developers who might later push their company toward Enterprise or Cloud.

Growth Lever

The jump from free Professional to paid tiers is triggered by hitting build agent or project limits, not by feature envy — this is a usage ceiling, not a feature gate. From there, expansion is either headcount growth on Cloud (more committers = more cost) or a company-wide decision to go Enterprise for governance, unlimited scale, and self-hosted control.

Want the strategist's read on the live page? Read the AI teardown of TeamCity's pricing page →

TeamCity Pricing FAQ

How much does TeamCity cost?
Paid plans start at $15/mo, going up to $2399/mo for larger teams. You can get started on the free plan before committing.
Is there a free plan?
Yes. The "Professional" plan is free forever, not just a trial. You get unlimited users, 3 build agents included, 100 build configurations included — plus 1 more features. It's enough to evaluate the product before upgrading.
Can I try it before paying?
Yes — there's a free trial that lasts 30 days.
How does the pricing work?
It's a weird three-way split: self-hosted Professional is free but capped, self-hosted Enterprise is a flat $2399/mo license, and Cloud is per-committer at $15/mo billed yearly. So depending on which flavor you pick, you're paying for either build agents/users, raw enterprise features, or headcount on the team.
Is there a discount for annual billing?
Save 2 months with yearly billing on Cloud.
Which plan makes sense for me?
Professional is the bait for small teams or solo devs who just need basic CI/CD without paying anything — it's capped on build agents and projects. Enterprise exists for orgs that need scale (unlimited agents, advanced permissions, compliance stuff) and are willing to self-host, while Cloud is for teams that want JetBrains to manage infrastructure and are fine paying per committer instead of a lump sum.

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