UXPin Pricing (2026)

Straight per-seat pricing, so cost scales linearly with headcount rather than usage or projects. You're paying for design and prototyping access per user, which gets expensive fast once more than a few designers or stakeholders need seats.

From $49/mo 3 plans per-seat Free plan Free trial Best UXPin alternatives → UXPin's competitors →
Core
$49/mo per seat
Growth Popular
$69/mo per seat
Enterprise
Contact Sales
Verified Aug 05, 2026 Official pricing page
Screenshot of UXPin's pricing page showing its plans and prices
Their pricing page, captured Aug 05, 2026

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Core

$49/mo per seat $29/mo per seat annual
  • Basic AI models
  • Credits / month: 200
  • Unlimited prototypes
  • Built-in coded libraries
  • Conditional Logic, Variables & Expressions
  • Custom Fonts
  • Password-protected preview
  • 7-day version history

Growth

Popular
$69/mo per seat $40/mo per seat annual
  • Advanced AI models
  • Credits / month: 500
  • Patterns
  • Roles & Permissions
  • Design Systems
  • Storybook integration
  • SSO & 2FA security
  • 30-day version history

Enterprise

Contact Sales
  • Custom Library AI integration
  • Credits / month: Custom
  • Git integration
  • Dedicated support
  • Training & onboarding
  • Dedicated Slack channel
  • Security Review
  • Unlimited Version History

Does UXPin have a free plan?

Yes: the Free plan is free forever, not a time-limited trial. When you outgrow it, paid plans start at $49/mo. Paid tiers also come with a free trial (14 days), no credit card required.

AI Pricing Analysis

Pricing Model

Straight per-seat pricing, so cost scales linearly with headcount rather than usage or projects. You're paying for design and prototyping access per user, which gets expensive fast once more than a few designers or stakeholders need seats.

Tier Strategy

Core is aimed at small design teams that need solid prototyping without the frills, while Growth targets teams that need more advanced collaboration and design-system features as they scale. The jump usually happens when teams need tighter handoff workflows or more robust component libraries than Core supports, and Enterprise kicks in once security, SSO, or org-wide governance become non-negotiable.

Competitive Positioning

UXPin sits in the mid-tier of the design-tool market — pricier than bare-bones prototyping tools but cheaper than the top-end Figma or Adobe XD enterprise plans. They're going after teams that want code-based, high-fidelity prototyping without paying full enterprise rates, especially those frustrated by Figma's seat costs at scale.

Growth Lever

Expansion comes almost entirely from adding seats as design and dev teams grow, since the free plan is intentionally limited to nudge trial users into Core fast. Feature-wise, the push toward Growth and Enterprise is about unlocking deeper design-system management, integrations, and admin controls that bigger teams can't operate without.

Want the strategist's read on the live page? Read the AI teardown of UXPin's pricing page →

UXPin Pricing FAQ

How much does UXPin cost?
Paid plans start at $49/mo, going up to $69/mo for larger teams. There's also an Enterprise tier with custom pricing. You can get started on the free plan before committing.
Is there a free plan?
Yes. The "Free" plan is free forever, not just a trial. It's enough to evaluate the product before upgrading.
Can I try it before paying?
Yes — there's a free trial that lasts 14 days. You don't need a credit card to start.
How does the pricing work?
Straight per-seat pricing, so cost scales linearly with headcount rather than usage or projects. You're paying for design and prototyping access per user, which gets expensive fast once more than a few designers or stakeholders need seats.
Is there a discount for annual billing?
Yes — you save up to 42% if you pay annually instead of month-to-month. They also mention: "Save 40% with annual billing."
Which plan makes sense for me?
Core is aimed at small design teams that need solid prototyping without the frills, while Growth targets teams that need more advanced collaboration and design-system features as they scale. The jump usually happens when teams need tighter handoff workflows or more robust component libraries than Core supports, and Enterprise kicks in once security, SSO, or org-wide governance become non-negotiable.

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