Superwall Pricing (2026)

It's a hybrid: flat monthly fees for the infrastructure tier (Indie/Startup/Scale/Enterprise) stacked on top of a 1% cut of revenue that flows through your paywalls. So you're paying both for the platform seat and for Superwall's role as a growth partner taking a slice of what it helps you monetize.

From $49/mo 4 plans usage-based Free plan Best Superwall alternatives →
Indie
$0/mo
Startup
$49/mo
Scale
$199/mo
Enterprise
Contact Sales
Verified Sep 19, 2026 Official pricing page
Screenshot of Superwall's pricing page showing its plans and prices
Their pricing page, captured Sep 19, 2026

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Indie

$0/mo
  • Charts
  • Webhooks
  • Integrations
  • IAP SDK
  • Paywalls
  • Campaigns
  • Audiences
  • Templates

Startup

$49/mo
  • Surveys
  • Localization
  • AI Powered Localization
  • Collaborators

Scale

$199/mo
  • Dedicated Account Manager
  • Demand Score
  • Refund Protection
  • Transaction Abandon
  • AI Audience Gen
  • Saved Snippets

Enterprise

Contact Sales
  • Implementation Support
  • Dedicated Slack Support Channel
  • Monthly Syncs
  • SSO
  • Custom SLA
  • Signed Contract

Does Superwall have a free plan?

Yes: the Indie plan is free forever, not a time-limited trial. When you outgrow it, paid plans start at $49/mo.

What the free plan includes

  • Charts
  • Webhooks
  • Integrations
  • IAP SDK
  • Paywalls
  • Campaigns
  • Audiences
  • Templates

AI Pricing Analysis

Pricing Model

It's a hybrid: flat monthly fees for the infrastructure tier (Indie/Startup/Scale/Enterprise) stacked on top of a 1% cut of revenue that flows through your paywalls. So you're paying both for the platform seat and for Superwall's role as a growth partner taking a slice of what it helps you monetize.

Tier Strategy

Indie's the free sandbox for solo devs testing paywall ideas before they have real revenue. Startup and Scale exist for teams that need more paywall experiments, A/B tests, and integrations running simultaneously — the upgrade trigger is less about revenue and more about hitting concurrent test or feature ceilings, while the 1% fee scales automatically as revenue grows.

Competitive Positioning

Free-to-start with usage fees baked in puts them in the middle of the mobile monetization tooling space — cheaper to trial than enterprise-only competitors like Braze, but pricier at scale than a flat-fee tool once that 1% revenue share kicks in. They're clearly hunting mobile-first startups who want to skip building paywall infra in-house and are willing to trade a revenue cut for speed.

Growth Lever

The real lever isn't seats, it's paywall sophistication — more tests, more targeting rules, more integrations gated behind higher tiers. But the sneaky expansion driver is the revenue share itself: the better Superwall performs for you, the more you pay, which aligns their incentives with your growth instead of nickel-and-diming on user counts.

Want the strategist's read on the live page? Read the AI teardown of Superwall's pricing page →

Superwall Pricing FAQ

How much does Superwall cost?
Paid plans start at $49/mo, going up to $199/mo for larger teams. There's also an Enterprise tier with custom pricing. You can get started on the free plan before committing.
Is there a free plan?
Yes. The "Indie" plan is free forever, not just a trial. You get charts, webhooks, integrations — plus 5 more features. It's enough to evaluate the product before upgrading.
Can I try it before paying?
There's no trial per se, but the free plan lets you use the product indefinitely with some limits.
How does the pricing work?
It's a hybrid: flat monthly fees for the infrastructure tier (Indie/Startup/Scale/Enterprise) stacked on top of a 1% cut of revenue that flows through your paywalls. So you're paying both for the platform seat and for Superwall's role as a growth partner taking a slice of what it helps you monetize.
Which plan makes sense for me?
Indie's the free sandbox for solo devs testing paywall ideas before they have real revenue. Startup and Scale exist for teams that need more paywall experiments, A/B tests, and integrations running simultaneously — the upgrade trigger is less about revenue and more about hitting concurrent test or feature ceilings, while the 1% fee scales automatically as revenue grows.

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